Player Guides
Plain-language instructions for learning and mastering New Frontiers.
23 documented entries
Welcome to New Frontiers
What kind of civilization game this is and what a player is trying to accomplish.
Quick Start
A first-session checklist from spawning to a stable frontier.
Time and Offline Play
How continuous time, queues, catch-up, and notifications replace turns.
Map, GPS, and Elevation
How real map data, height, terrain, and exploration affect play.
Territory, Culture, and Influence
Claims, automatic expansion, border pressure, stability, and land limits.
Cities, Population, and Focus
Settlement tiers, automatic workers, specialization, migration, and stability.
Buildings, Districts, and Land
What can be placed, how construction works, and how land is automatically worked.
Resources and Processing
Basic materials, strategic deposits, collection, scarcity, and production chains.
Technology and Eras
Prerequisites, research pacing, unlocks, and the expandable technology tree.
Movement and Logistics
Paths, roads, rail, supply, ports, airports, maintenance, and long-range networks.
Diplomacy and Alliances
Agreements, access, trade, sanctions, peace, and collective defense.
War, Armies, and Conquest
Formations, counters, stacking, warning time, occupation, and recovery.
Government and Civics
Civilization-wide policies, tradeoffs, reforms, and administration.
Intelligence and Espionage
Incomplete information, spy networks, counterintelligence, and sabotage.
Trade and the World Economy
Caravans, markets, prices, contracts, taxes, and blockades.
Weather, Public Works, and Disasters
Seasons, warnings, recoverable emergencies, and the services that protect cities.
Colonies, Regions, and Administration
Distant settlements, labels, governors, capitals, policy, and distance penalties.
Daily Goals, AutoTrades, and NPC Civilizations
Short daily objectives, automated regional exchanges, and civilizations that keep Earth alive. Disaster Events remain a separate emergency layer.
Industrial, Modern, Information, and Orbital Earth
How milestones 0.41–0.50 extend the same civilization rather than replacing it.
Legacy, Wonders, and Persistent History
Prestige, unique construction, achievements, rankings, victories, and continued play.
The Fair Store
Free access, optional Scrolls, Patron convenience, and permanent anti-pay-to-win rules.
Troubleshooting
What to check when the map, orders, deposits, or interface do not behave as expected.
Glossary
Short definitions for the terms seen throughout New Frontiers.