Ahrens Lab
Games, systems & experiments
Player Manual · Live Catalog · v0.68.6
Scout
Open the full entry for its authoritative gameplay values.
← UnitsCatalog ID:
scoutGameplay details
- Source Building Types
- camp
- watchtower
- Required Tier
- camp
- Required Technology
- scouting
- Cost
- Timber
- 15
- Stone
- 0
- Food
- 20
- Meters Per Second
- 7.5
- Vision Tile Radius
- 2
- Military
- No
- Population Cost
- 0
- Era
- founding
- Combat Role
- civilian
- Counter Roles
- None
- Production Duration
- 6s