Ahrens Lab
Games, systems & experiments
Player Manual · Live Catalog · v0.68.6
Knights
Open the full entry for its authoritative gameplay values.
← UnitsCatalog ID:
knightGameplay details
- Source Building Types
- barracks
- Required Tier
- city
- Required Technology
- chivalry
- Cost
- Timber
- 90
- Stone
- 75
- Food
- 85
- Meters Per Second
- 7.2
- Vision Tile Radius
- 2
- Military
- Yes
- Population Cost
- 2
- Max Health
- 150
- Attack
- 38
- Defense
- 30
- Range Cells
- 1
- Era
- medieval
- Combat Role
- cavalry
- Counter Roles
- ranged
- siege
- Superseded By
- tank
- Production Duration
- 16s