Ahrens Lab
Games, systems & experiments
Player Manual · Live Catalog · v0.68.6
Archers
Open the full entry for its authoritative gameplay values.
← UnitsCatalog ID:
archerGameplay details
- Source Building Types
- barracks
- Required Tier
- village
- Required Technology
- archery
- Cost
- Timber
- 50
- Stone
- 20
- Food
- 40
- Meters Per Second
- 5
- Vision Tile Radius
- 1
- Military
- Yes
- Population Cost
- 1
- Max Health
- 80
- Attack
- 18
- Defense
- 10
- Range Cells
- 2
- Era
- agricultural
- Combat Role
- ranged
- Counter Roles
- infantry
- anti_cavalry
- Superseded By
- rifleman
- Production Duration
- 11s