Ahrens Lab
Games, systems & experiments
Player Manual · Live Catalog · v0.68.6
Fishing Fleet
A direct-control fishing vessel. Sail it beside a fishing node, station it, and it contributes farm-equivalent Food to its home city until recalled.
← Ships, Aircraft, and Orbital AssetsCatalog ID:
fishing_fleetGameplay details
- Control Mode
- world_unit
- Mobility Domain
- sea
- Scouting
- No
- Patrol Only
- No
- Transport Capacity
- 0
- Required Technology
- industrial_fishing
- Required Project Id
- —
- Facility Buildings
- port
- Range Km
- 1,200
- Speed Kph
- 32
- Fuel Per1000 Km
- 4
- Combat Role
- civilian
- Counters
- None
- Mission Types
- None
- Cost
- Timber
- 180
- Steel
- 12
- Fuel
- 8
- Food
- 30
- Production Duration
- 35s