Ahrens Lab
Games, systems & experiments
Player Manual · Live Catalog · v0.68.6
Subsistence Economy
Communities protect food security before profit, strengthening harvests but limiting trade.
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subsistence_economyGameplay details
- Required Tier
- camp
- Required Technology
- —
- Preview Only
- No
- Effects
- Timber
- 1
- Stone
- 1
- Food
- 1.1
- Knowledge
- 1
- Influence
- 1
- Culture
- 1
- Population Growth
- 1
- Construction
- 1
- Maintenance
- 1
- Defense
- 1
- Military Capacity
- 1
- Trade Capacity
- -1
- Diplomacy
- 0
- Stability
- 0
- Territory Capacity
- 0
- Domain
- economy