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New FrontiersHandbook
Player Manual · Live Catalog · v0.68.6

Subsistence Economy

Communities protect food security before profit, strengthening harvests but limiting trade.

← CivicsCatalog ID: subsistence_economy

Gameplay details

Required Tier
camp
Required Technology
Preview Only
No
Effects
Timber
1
Stone
1
Food
1.1
Knowledge
1
Influence
1
Culture
1
Population Growth
1
Construction
1
Maintenance
1
Defense
1
Military Capacity
1
Trade Capacity
-1
Diplomacy
0
Stability
0
Territory Capacity
0
Domain
economy